Google responds to users who say they have broken their promises with Stadia

Google responds to users who say they have broken their promises with Stadia

Google Stadia has debuted as a platform just a few days ago, but complaints about the performance of some video games have not taken long to flourish. This is the case of Red Dead Redemption 2, which when played on Chromecast Ultra works at 30 fps, but has a resolution 1444 rescaled at 4K, when the promises pointed to it would be native. In the case of playing through Google Chrome, it is possible to play at 60 fps, but the resolution is locked at 1080p. Faced with complaints, Google has issued an official statement

Stadia streams at 4K and 60 fps, and that includes all aspects of our range of graphics, from the game to the screen,

The GPU, encoder and Chromecast Ultra emit their signal at 4K on 4K TVs, with the appropriate internet connection.

Google recalled that they offer studios the “freedom to achieve the best image and framerate quality in Stadia” and said they are “impressed” with what they have achieved at launch. “We hope that many developers can, and in most cases succeed, continue to improve their video games at Stadia. And since Stadia lives in our data centers, developers have the opportunity to innovate quickly while designing even better experiences directly for you, without the need for patches or downloads. ”

 

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